Architecture and basic skills of the FC Portugal 3D simulation team
Keywords:
FC Portugal, 3D simulation, RoboCupAbstract
The RoboCup Simulation League introduced in 2004 a new competition based on a soccer simulator which implements a 3D virtual environment. This paper presents the architecture of the agents made by the FC Portugal 3D team in order to participate in the RoboCup 2004 World Championship competition which happened in Lisbon. We will describe tbe new 3D simulator and the most important characteristics of the architecture, basic behaviour and skills of the agents developed agents. The FC Portugal 3D team achieved place in the RoboCup 2004 WorldChampionship.