Sharing personal learning environments for widget based systems using a widget marketplace
Presently, there are multiple web and mobile application stores on the market providing various tools and supporting creation of mashup spaces. However, only some of them concentrate on offering learning tools and necessary guidance in constructing Personal Learning Environments (PLEs) by the users. This paper represents a marketplace focusing on educational applications and their categorisation according to functionalities, learning phases they sup- port, and learning domains the tools refer to. The represented approach aims at assisting users in selecting applications supporting their particular learning goals and needs. Besides interoperability and technical issues, the actual use of the technology and further research questions are discussed.