Exploring Friction in Refugee Narratives: The Cases of Bury Me, My Love and Nour’s Choice
DOI:
https://doi.org/10.34624/jdmi.v8i20.39893Keywords:
friction, interactive narratives, cultural representation, refugee narratives, game designAbstract
The study of friction in interactive narrative games and its role in cultural representation is increasingly significant, as it offers fresh insights into how in-game mechanics can mirror and critique first-life sociopolitical issues. This article examines friction as a narrative device and a reflection of systemic barriers through the cases of Bury Me, My Love and Nour’s Choice. Drawing on game studies and postcolonial theory, it is discussed how these strategies create a layered narrative experience. Additionally, it expands the inquiry to cultural representation, employing perspectives from postcolonial and migration studies to demonstrate how design-induced friction echoes the societal obstacles encountered by refugees. The empirical component employs thematic analysis to understand the role of friction in shaping narrative and cultural representation. This study offers new insights into how friction deepens player engagement and disrupts dominant game conventions.
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Copyright (c) 2026 Cátia Ferreira

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