Boxes of Antiderivatives and Trigonometric Twins
DOI:
https://doi.org/10.34624/id.v17i1.40276Keywords:
games, maths, active learning, collaborative workAbstract
The use of board games in maths teaching can be an effective strategy for making learning more engaging and meaningful. In this paper, we present mathematical games that can help teach antiderivatives and inverse trigonometric functions, fundamental concepts in a Calculus course. Using games as a teaching resource stimulates logical thinking, promotes active learning and fosters teamwork, encouraging collaboration between students. In addition, by transforming mathematical challenges into a playful experience, games can reduce anxiety about the subject and improve understanding of the content. The proposed approach seeks to combine theory and practice, demonstrating that maths teaching can be both challenging and motivating.
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