UX design learning module development – The usefulness of problem-solving methodologies in project development

Authors

  • José Miguel Gago Silva Polytechnic Institute of Castelo Branco image/svg+xml

DOI:

https://doi.org/10.34624/etd.v0i1.1252

Keywords:

UX design, visual accessibility, diagnostic, learning module

Abstract

New challenges arise when encouraging design students to focus the subject of user interface design. The present development in hardware and consumer behaviors requires new specialties, skills and competences from young designers. The described experimental module of learning designed for the course of Systems of Interaction, bachelor degree of Visual Communication Design, Superior School of Applied arts Polytechnic Institute of Castelo Branco will be implemented in the first semester on the academic year of 2016/17. The module has a duration of 15 sessions The learning design experiment aimed at the UX project development, will focus on the development of an app exclusively dedicated to the Apple Watch platform, the learning module will apply different methodologies, implementing Information analysis in the students work, that will foster a better argumentation and a more solid development in their proposals. The learning module prompted not to deliver a recipe but a strategic approach to information analysis on a qualitative scope applied in the context of problem solving methodologies, visual accessibility and aesthetic parameters development. This strategy will foster in students their ability in working information through different image tools, not only technical but also conceptual.

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Published

2019-03-21

Issue

Section

Articles